Phillip Norris Wynne IG2 Sound For Games
Methods and Principles of Sound Design and Production
Task 1.
Produce a glossary of terms specific to the methods and principles of sound design and production. Using a provided template, you must research and gather definitions specific to provided glossary terms. Any definitions must be referenced with the URL link of the website you have obtained the definition.
As your practical audio production experience develops, by way of improving your initial report, you must also provide specific details of how researched definitions relate to your own production practice. This improved report must be uploaded in addition to your initial glossary research report.
Your completed glossary of terms and definitions must be uploaded to your Unit 73 IG2 assignment blog with the title Methods and Principles of Sound Design and Production
Updated
First Draft
Updated
First Draft
Computer Game Cut Sequence Sound Design Analysis
Analyse the sound design of a range of computer game cut sequences. You must gather video examples and discuss how the sound design gives a sense of:
• Setting
• Mood
• Game genre
• Narrative
In addition, your analysis must explain how you think specific soundtrack assets have been produced (with reference to production process):
• VST instruments and effects
• Studio recording
• Use of traditional instruments
• Audio field recordings
Your analysis must contain clear reference to specific sections of your chosen examples. Your sequence analysis must be uploaded to a blog post on your IG1 blog using the title Computer Game Cut Sequence Sound Design Analysis
– Dead Pool [0:00 – 1:48]
– Portal 2 [0:07 – 1:14]
– Lego Star Wars [0:00 – 0:40]
– Spiderman 3 [0:00 – 0:28]
– The Walking Dead [0:00 – 1:38]
Audio Cut Sequence Scripts
Task 3.
Use Celtx software to produce a 2 page script featuring two characters. This will form the narrative basis for your audio cut sequence production for the GTA 5 mission expansion pack release. Your script pages must include correctly formatted character names, character dialogue and action description that clearly indicates reference to sounds that will feature in your audio cut sequence.
You must produce an initial draft and a final draft. Your final draft is expected to refine and improve upon the initial draft you produce.
Your 2 page draft script and final draft script must be uploaded to a blog post on your IG2 blog using the title Audio Cut Sequence Scripts
First Draft Cut Sequence Script by Phil Wynne
Final Draft Cut Sequence Script by Phil Wynne
Audio Cut Sequence Production Costings
Task 4.
Produce a report & a budget that outlines the specific requirements for an audio production with supporting research & staff and equipment costs:
• Describe the job role of the sound designer and be able to define the job responsibilities of that role.
• Equipment needed for sound recording and daily hire costs (researched with links and equipment hire company quotes)
Produce a budget expenditure spread sheet in Excel that outlines expenditure to a budget of £1500 and what this will be spent on.
Your research and budget sheet must be uploaded to a blog post on your IG2 blog using the title Audio Cut Sequence Production Costings
Pitching an Audio Cut Sequence Production Idea
Task 5.
Prepare a pitch
• Finalise ideas for your media product
• Prepare a project proposal in response to the brief
• Prepare a presentation including visual aids, delegate notes and presenter’s notes
• Give the presentation in the form of a pitch to the client
Your pitch materials and notes should be uploaded to your IG2 blog using the title Pitching an Audio Cut Sequence Production Idea
The Script
Presentation Script
Que Cards
1:Genre: Action-Adventure, Comedy
2:Other Game Influence:
Ratchet & Clank:
“The Ratchet & Clank series is a franchise of
video games, comics, a movie and further merchandise based on a series of
action platform video games about Ratchet and his companion Clank.”
The series is based around Ratchet, a mechanic and Clank, Ratchets robotic companion. Ratchet is the main player for the most parts of the series, while Clank is also a playable character. Captain Copernicus Leslie Qwark (better known as Captain Qwark) is an enemy towards Ratchet and Clank in the series he's a major character in the series.
3:Character:
Moving onto the audio, the characters profile influences the way they talk, as there both very informal talking with slang, but one with the courage to do anything, also the other cowering in a corner whilst a bee flies around his room. The music will be mostly hardcore action, loud bass, including loud explosion that will blow your sock of in real life.
Kev - the outrageous one
Ken – the one searching for Courage!
The Presentation
Kev - the outrageous one
Ken – the one searching for Courage!
The Presentation
The Script
Presentation Script
Que Cards
Audio Cut Sequence Raw Recordings
Task 6.
Record your audio cut sequence script in a recording studio environment. You must ensure that your dialogue is clearly recorded to a good technical standard. You are free to record yourselves and/or others when recording script dialogue.
All audio recordings must be renamed once produced to clearly indicate character names and dialogue spoken.
Audio recordings must be uploaded to your SoundCloud account profile page and embedded into a blog post in its unedited form with the title Audio Cut Sequence Raw Recordings
Subscribe to:
Posts (Atom)
